Demo Materials

Global Game Jam 2016 – To The Top

This is a video of some gameplay footage of ‘To The Top,’ a VR game developed during 2016’s Global Game Jam. I ended up working on three different games over the course of the jam, but this game definitely demanded the most of my attention. Not only does the game feature music I wrote, it also features my voice when the tutorial bot speaks!

More info on To The Top can be found here. And the playlist containing all the tracks I wrote for GGJ can be found here.

Wwise Demo Reel – Cube

This is the demo reel I’ve put together with the help of the School of Video Game Audio Wwise class! The focus is on the integration of sound effects and interactive music using Audiokinetic’s Wwise. I worked very hard on this reel, and I hope you enjoy it.

Wwise Demo Reel – Cube from Emily Meo on Vimeo.

Music + Sound Demo – Sailor Moon

This video was a collaboration between myself and Geoffrey Greer, and features the voice talents of Whitney Bundock. We took a clip of the classic 1992 Sailor Moon anime, took out all of it’s audio, and replaced it with our own. I composed all the music, Geoffrey helped with the mixing, and we worked together on all the sound effects and ADR. We’re all long-time Sailor Moon fans, and we had a lot of fun putting this together. More of Geoffrey’s work can be found here.


I did the sound design for Hi-Score, a short animated film directed by Mary Jane Whiting over at Ringling College of Art + Design. This film presented many interesting foley challenges, and it was really fun to work on.

Hi-Score from Mary Jane Whiting on Vimeo.